| Report Conference Closeout Report ** FINAL **
Case Study: Implementing a Global Conference Using a
Virtual World Venue
I.
Executive Summary
II. Diagrams
A. Large Group Presentation Design
B. Small Group Interaction Design
III. Pictures
A. Keynote Presentations
B. Networking Discussions
C. Expo Area
D. Multiple Presentation Options
IV. Conference Logistics
A. Conference Assignments
B. Assessment of Results
V. Appendices
A.
Cost Savings
B.
Comments
C. Evocative Questions
I. Executive Summary
Bottom Line
The Linden Lab Solution Provider Conference used a virtual world venue
to reach a larger global audience at a substantially lower cost while
successfully maintaining high value and convenience for participants and staff.
Goal
The goal of the conference was to share Linden Lab company plans and
directions with its solution provider community, a large global audience of
independent developers. The desired outcome of the conference was that
developers have increased awareness and confidence in Linden Lab business
directions.
Share Linden Lab plans and directions with SP Community (Outcome:
more confidence in LL & business directions)
Provide clear SL marketing & value messages (Outcome: more consistent
messaging, better competitive positioning)
Approach
The conference was provided online using the Second Life®
virtual world platform, which provided an
interactive, three-dimensional, spatial venue available via internet to multiple
global participants logged in and interacting in real time.
Intent to make it as highly interactive as possible. People were
broken into small discussion groups. Expo area where people walked
around booths, had multiple interactive conversations, and interviews.
This was doable in one single medium.
Result
The conference was successfully implemented, providing 6 hours of programmed
interactive speaker presentation time plus 6 hours of informal participant
networking time. Total registration was 142 participants, representing 112 of
the 406 listed Solution Providers eligible for the conference.
Value to Participants: A majority of participants reported that the conference was useful and
productive (94%), that it met its objective (97%), and that they would attend
another such conference (94%) as well as recommend to others that they attend
(94%). A majority of participants reported satisfaction with speaker interaction
via Q&A (97%) and the ability to network with other participants (94%). All
participants reported being able to attend at the scheduled times.
Cost Reduction: Average participant cost to attend via virtual world venue
was 30 USD, compared to 750 USD for an equivalent real world venue (96% Cost
Reduction). Sponsor cost to reach 140 participants via virtual world venue was 6 KUSD, compared to 45 KUSD for an equivalent real world venue (86% Cost
Reduction). An additional 360 participants could have been served
(250%) at a moderate (5%) increase in production cost.
Participation: Approximately one-third (28%) of the solution provider
organizations eligible for the conference were represented at the conference. More participants were able to attend via the virtual
world venue than had the conference been held in a traditional physical
location. This is because half the audience were located in the US and half in
Europe. Physical location did not matter because speakers and participants were
able to interact online. Travel time and costs were eliminated while high
content and interaction values were maintained.
Met Conference Goals: Survey and feedback showed that
conference goals were fully met.
Conclusions
This conference provides an example of a high-technology company reaching a
world-wide audience of high-technology developers (where 'high-technology'
includes people interaction methodologies as well as development). This
conference format can apply for ANY large company providing a service to a large global
audience via a smaller, intermediary, global technical outreach group - where
that outreach group may be an employee base, franchise base, independent
contractor base, retail base, or other.
The use of a streaming video format within a virtual world venue
worked well, providing participants high-quality audio and
moderate-quality video sufficient to deliver program content equally
to all attendees in all regions, including presentation,
interactive Q&A, and breakout discussion sessions. This format allows a
scalable methodology able to reach moderate (100-500) and large
(1,000) registrant groups equally well, including providing scheduled as
well as informal networking activity. Improvements for future
conferences are to improve slide legibility and to investigate ability
of participants to receive a 4X higher resolution video image.
The use of Second Life gave flexibility to reach 140 people by direct
video presentation and facilitate 25 separate breakout
discussions and provide a company booth Exposition area, all
hosted using one media platform.
Linden Lab required a confidentiality agreement which added some complexity
to the logistics of registration. This,
plus the delivery methods used, allowed company confidential information
to be communicated in an acceptably secure manner.
It should be noted that the conference audience and staff for this
conference had prior experience in Second Life. Organizations looking to use a conference
virtual world venue with inexperienced staff and participants should
allow extra preparation time and cost for incorporating virtual world
experience into their implementation plans.
II. Diagrams

(click for larger image)
Large group presentation design used for the SP Conference allowed serving
hundreds of participants at a time with equal, high-quality
experiences and interactions with presenters. |

(click for larger image)
Small group interaction design allowed participants to form many small discussion groups
after each keynote presentation. In addition an Expo area was provided where people walked
around to visit booths, give interviews, and engage in multiple
individual conversations.
This was all done within one single medium, the Second Life®
platform. |
III. Pictures

(click for larger image)
Keynote Presentations: M Linden, CEO, and Glenn Linden, Director of
Developer Relations, answer questions about
Business Directions during Live Q&A. Moderators
on each conference region forwarded questions from
120 Solution Providers live to M and Glenn. |

(click for larger image)
Networking Discussions:
Following each presentation, Solution Providers
assembled in small groups to discuss the material
and its implications for their work. Additional,
informal discussions were held between
keynote days facilitated by Glenn and Zero Linden. |

(click for larger image) |

(click for larger image) |

(click for larger image) |
|
Expo Area allowed
Solution Providers to set up booths describing
themselves and their companies and to see what
others are doing. Seventy (70) company booths were set up in
one day! M Linden toured the Expo following
his keynote and spoke with several participants in
front of their displays.
The Expo remains available through Summer 2009. |

(click for larger image) |

(click for larger image) |
|
Multiple Presentation Options: The use of
video streaming allowed multiple options for feeds
including recorded, live, and SL. T Linden's presentations were
transmitted from recordings made
in San Francisco prior to the conference but his Q&A's were
transmitted live via SL from Brighton UK. |
IV. Conference Logistics
A total of 30 staff were required to reach 142 conference participants. An
additional 360 additional participants could have been served (250%) at a
moderate (5%) increase in production cost (6 more event staff).
A. Conference Assignments
| Task |
Conference and Event Staff
(21 people) |
Linden Lab Staff
(9 people) |
| Project Management |
Conference Manager |
Linden Lab Contact |
| Speaker Preparation and Management |
- |
Linden Lab Contact
Presenters (5) |
| Audience Management |
Conference Manager
Registration Manager
Event Staff Manager
Hosts (6)
Moderators (6)
Event Transcriber #1 |
Linden Lab Contact
Event Transcriber #2 |
| Audio Video |
Conference Manager
Video Stream Provider
Camera (Recording)
Camera (Live) |
Linden Lab Contact
Presenters (5)
Video Web Casting Manager |
| Event Information |
Conference Manager |
Linden Lab Contact |
| Regions |
Conference Manager
Signage and Graphics Manager
Builder |
Linden Lab Contact
Concierge |
B. Assessment of Results
| Item |
Assessment |
Discussion |
Overall
Conference |
A |
WORKED WELL: Live video streaming of speaker
presentations and Q&A; Speakers audio quality, Speakers visual image
quality
DIDN'T WORK WELL: Slides visual legibility
WORKED WELL: Event information, Region setup, Registration, Event staff,
Speaker content and presentation, Expo and DiscussionFinal
approved conference management specification is documented
here.
A key concept of the specification was to use streaming video to
serve all participants on all sims an equal interactive experience with
speakers. A benefit of this streaming video presentation is easy
scalability for medium to large to extremely large numbers of
participants.
The video resolution used was 320x240 to assure that all participants
were able to handle the stream via their local internet connectors.
Participants reported audio quality was satisfactory but that image
quality was moderate, especially when information slides were shown
during the pre-recorded presentations.
A recommended modification for next time would be to re-test the
feasibility to use a 4X higher video resolution of 640x480. (640x480 was
tested prior to this conference, however, the test audience reported
that half COULD see the image OK but half could NOT. However, ALL could
see it at 320x240.)
A recommended modification for next time would be to use simpler
slides as part of the video presentation; and provide more detailed
images, as needed, separately. For example, the "roadmap" slide was
posted in world as a stand-alone image visible to all during the
presentation.
At issue here is the use of detailed slides for medium to large
conferences delivered in-world. High resolution imagery is always
bandwidth-intensive, whether delivered as part of a dynamic video stream
or as a static image slide show. For this conference, high-resolution
slides were provided as part of the conference archive.
One participant suggested using their own guideline for slides: "Put
no more on a slide than can be seen and read on a tee-shirt." |
| Event Information |
A |
WORKED WELL: Event emails sent weekly; Registration
status updated daily Conference information web site is documented
here.
Event communications consisted of emails from the Director of
Developer Relations, describing conference opportunities and timing,
combined with a Conference Website, providing detailed program
information including registration form, registration status, and email
addresses for additional program and registration inquiries. |
| Region |
A |
WORKED WELL: High carrying capacity of overall
region; Ease of re-tasking individual sims;
Final region settings are documented
here. Final region key
map is documented here.
A region consisting of nine (9) sims was established to serve keynote
presentations to a specified potential capacity of 500 participants and
staff (~55 per sim).
Registration projection based on trajectories (number of
registrations per first week, second week, etc.) indicated 135 actual
participants were likely. Therefore, six (6) regions were kept for
keynote presentations, one (1) was re-tasked for an Expo and Discussion
area, one (1) was re-tasked for Conference Archive; the remaining region
was held as spare.
Actual registration was 142 served by 14 staff on five (5) sims (~35
per sim).
Keynote sims used a varied terraform but identical presentation areas
consisting of open kiosks, video screens, video test areas for
participants, flags, and signage. A benefit of this sim build
approach is easy scalability for medium to large to extremely large
numbers of participants. |
| Registration |
A |
WORKED WELL: Standard communication notes from
Registrar to participants at each stage of registration. Standard
reminder notes sent weekly then daily. Listing of registrant status on
the conference website, updated daily.
WORKED WELL: Communication between Registrar and Linden Lab on questions
of eligibility, NDA, fee adjustments.
WORKED WELL: Communication between Registrar and Conference Manager to
monitor and maximize confirmed registrations.Registration
communications to participants are documented
here. Final
registration status is documented
here.
Registration required several complexities: Applicants had to be
listed Solution Providers, requiring communication with a Primary
Registrant on file with Linden Lab. The primary registrant could then
add two additional staff from their organizations. ALL registrants had
to complete and return a signed NDA by fax or scan attached to email.
SOME registrants qualified for a waiver of registration fee based on
records with Linden Lab. The remainder were required to pay a
registration fee that was discounted for registrations received before a
time limit; a full fee was required after the time limit.
A key learning from this conference was that a significant fraction
(~10%) of participants and staff were hesitant about providing signed
confidentiality agreements. With additional clarification provided where
needed, many of these concerns were alleviated and registrations were
confirmed. However, 14 organizations originally submitting registration
forms never supplied requisite NDA's, despite repeated follow ups. |
| Event Staff |
A |
WORKED WELL: Immediate audience assistance with
program questions, audio video setting questions, positive energy
WORKED WELL: Communication between Event Staff Manager and Event
Transcribers (1 in world, 1 in San Francisco presentation room)
Event staff recruiting, training, and scheduling are documented
here.
Each presentation sim had one (1) Host and one (1) Moderator. Both
assisted participants to answer program questions and assure they could
see and hear the video. Both assisted participants to forward questions
for the speakers during live Q&A.
Event staff were in communication at all times during the
presentations with the Event Staff Manager and Conference Manager. The
Conference Manager was in communication with the conference presentation
room in San Francisco. Thus a two-way feedback loop allowed almost
immediate adjustments in stream volume, individual reassurances to
participants, etc.
Positive staff morale was positively remarked by several
participants. In fact the informal staff motto to take care of
participants was, "Keep 'em chirpy". |
| Audio Video Streaming |
A- |
WORKED WELL: Professional recording and live camera,
gentle movement (panning and zooming) during live portion to keep
audience eyes refreshed Audio video service specification is
documented here.
See also Conference Management Specification for discussion of
320x240 vs. 640x480 video resolution.
A key learning of this conference is that real world video production
companies, even ones that advertise expertise in "webcasting", are NOT
fluent in Second Life needs. In particular, a high-quality high-capacity
video stream may be had from Second Life companies that meet the need
for, literally, less than one percent (1%) of what some real world
companies are charging. That said, a quality video setup and camera for
recording and live transmission are well-done by these companies and
should continue to be used. |
| Audio Video Logistics |
B |
WORKED WELL: Do a full technical rehearsal 24 hours
in advance
DIDN'T WORK WELL: Matching audio-video camera formats to
video-web-casting took more time than predicted.The stream inside
of Second Life was easy. Getting the video feed TO the stream was a
bigger deal than expected. For example, the tape used for the recording
camera did not work in the camera used for live broadcast. The feed from
the camera did not match the computer used for video-casting. All of
these were resolved successfully but required several extra hours during
setup. |
| Speakers |
A |
WORKED WELL: Pre-recording presentations allowed for
increased review, rehearsal, and content coordination
WORKED WELL: Live Q&A with each speaker immediately
following their pre-recorded presentation.Speaker content and
presentation were positively remarked by participants.
A key learning of this conference is that pre-recording keynote
speakers serves multiple purposes well. First, it requires presentations
to be prepared and rehearsed early. This improves focus and consistency
across speakers because the speaker coordinator is aware of, "Who is
covering what" and because speakers know, "This is serious, I'm being
recorded." Second, pre-recording provides a backup in case a key speaker
is suddenly unavailable during the conference.
A second key learning is that live Q&A with speakers can be
incorporated easily into the time slot immediately following the
pre-recorded presentation. An delivery rate of one question
delivered-and-answered-per-minute was achieved for all six keynote
speakers. Breaking up presentation with Q&A also kept participants
refreshed in what was an intense program schedule. Finally, live Q&A
could even be achieved with the speaker calling in from a remote
location and being present as their SL avatar but still video-streamed
to the 142 participants. Something NOT possible using traditional
one-avatar-one-region approaches. |
| Breakout Discussions |
A |
WORKED WELL: Participant breakout discussions;
formed easily and focused on questions easily
DIDN'T WORK WELL: Confusion in forwarding a summary of discussion
results rather than a full transcriptFollowing speaker
presentations, participants were split into small groups of about seven
(7) to address a focus question.
A key learning of this conference was that focus groups CAN be done
using text only, but that it must of necessity go slower than using
voice. That said, the groups formed and began their work quickly and
intently.
At issue for another time is whether to use SL Voice. For this
conference it was rejected as a potentially disruptive detail (using
streaming video with voice disabled in the region, then suddenly
re-enabling voice and asking participants to turn it on). Another factor
is the a substantial number of participants (~20%) do not like to use
voice or have equipment issues with voice. Even on the Discussion day
(where no video was streamed), the majority of participants stayed with
text only.
The first day of breakout sessions enjoyed full participation. The
second day about half left early. However, the participants remaining
were as focused and intent as the first day. |
| Expo and Discussion |
A |
WORKED WELL: Expo and Discussion use of spare sim
Participation in the informal discussion times was much higher than
expected. Two (2) two-hour sessions were scheduled and well attended.
Some participants stayed a total of six (6) hours.
Half of registrants also set up information booths (70) in the Expo
area. |
| Conference Archive |
A |
WORKED WELL: All presentations, Q&A, and slides
available the week following the conference. A conference archive
area was set up where participants could revisit ALL six video
presentations and live Q&A. High-resolution copies of slide images were
also made available. A benefit of having a conference archive is
reaching participants in extreme time zones, and participants unable to
make the scheduled times. |
V. Appendices
A. Cost Savings
Use of virtual-world-enabled conference technology reduced cost to
participants AND staff by over 90%.
| Item |
Virtual World Venue |
Traditional (Physical) Venue |
Cost Reduction |
Management Fee
- Conference and Event Staff
- Audio Video
SubtotalGrand Subtotal |
4.4 KUSD
1.8 KUSD
6.2 KUSD6.2 KUSD |
17.6 KUSD
7.2 KUSD
24.8 KUSD24.8 KUSD |
18.6 KUSD (75%) |
| Venue Fee* Grand Subtotal |
- - |
2.0 KUSD/Day 4.0 KUSD (2 Days) |
4.0 KUSD (100%) |
Per-Staffer-Expense
- Air Fair
- Lodging
SubtotalGrand Subtotal |
-
-
-- |
270 USD Domestic Round Trip
300 USD 2 Nights
~750 USD/Staffer22.5 KUSD (30 Staffers) |
22.5 KUSD (100%) |
Per-Participant-Expense
- Registration
- Air Fare
- Lodging
Total |
29 USD
-
-
~30 USD/Registrant4.2 KUSD (140 Registrants) |
165 USD
270 USD Domestic Round Trip
300 USD 2 Nights
~750 USD/Registrant105.0 KUSD (140 Registrants) |
100.8 KUSD (96%) |
| Grand Total |
10.4 KUSD |
156.3 KUSD |
149.9 KUSD (93%) |
*Venue Fee: Linden Lab used its own Second Life®
region for the conference.
B. Comments
Participant comments while in session substantiate assessments and
flesh out statistical results.
For quote by name, ask permission. Else use anonymous. Else invite an
interview.
| Source |
Conference Pluses |
Conference Minuses |
Conference Neutrals |
| During Conference (Chat) |
Overall
Conference
Gus Plisskin: great conference. (yes really)
Kim Anubis: It turned out great
Kim Anubis: So glad you chose to do this in world.
Gambino Amsterdam: what stood out was to meet all this cool people
Ham Rambler: the whole team did an amazing jobUse of Video
Streaming
zFire Xue: Very interesting to see some Lindens on video for the first
time
Ability to Network
Ham Rambler: the SP group is so diverse... and just sitting talking to
[other SP's ]makes me feel we can really learn from each other
iLike Loon: I think it's interesting to exchange opinions and
suggestions now
Patrice Cournoyer: great sessions earlier
Patrice Cournoyer: making some good connections for future I think
Fim Fischer: Guys, it was great to be here at the conference with you
today. I hope to see all of you again tomorrow
Patrice Cournoyer: great day
Kim Anubis: Have a great day, everyone. It was good chatting with you.
Program Content
Hiro Pendragon: It's
VERY encouraging to see Linden Lab tailoring its future efforts to
specialize for different uses
Maccus McCullough: maps looks interesting
Vasilisa Shilova: oh yes
Arian Writer: I like it
Roland Francis: applause on that
Goldie Goodman: Nice shadowing...
Maccus McCullough: outstanding - content reuse is a significant concern
for our organization
Debs Regent: this is great
JoJa Dhara: great answers!!
Aki Shichiroji: ok. YES, we NEED Flash support. and interactivity with
web in SL
Patrice Cournoyer: and the hits keep coming
Aki Shichiroji: yaay. document editing in world.
Elsa Dickins: oh cooooooool
Count Bayliss: OK - now they showed me Mesh and shadow - I wish they had
not - I Want it now
Expo
Vryl Valkyrie: I have enjoyed seeing all the booths
Vryl Valkyrie: Seeing what everyone has to offer
Vryl Valkyrie: It really expands the horizons and is very inspirational
to say the least.
Participation
Patrice Cournoyer: I am impressed at the number of SP
Vryl Valkyrie: Doesn't this almost feel like a kind of fair.. so love it
It's been great chatting with you all.. cya later.. I'm off to my red
[breakout discussion] area. :-)
Live Q&A
Vryl Valkyrie: I'm so honored they answered my question and SHOCKED!
Vryl Valkyrie: Thanks Glenn!
Vryl Valkyrie: and Moderator Ware :-)
Motorato Ware: just doing our job, m'am :-)
Ariella Languish: GOOD question
Vryl Valkyrie: Of course this will put LL in the market again as far as
corporations are concerned who need the secure isolated server. This
product will have great potential.
Shy Robbiani: .-'`'-. APPLAUSE APPLAUSE .-'`'-.
Future Conferences
Vryl Valkyrie: Yes I agree, I have enjoyed the entire
conference and would love to see them held more often. It's a great
learning experience. |
Audio Volume
Dom Masala: audio
very quiet
Zeus Zetkin: very low audio
iLike Loon: yesSlide Legibility
Maccus McCullough: The video on the end is too blurry to get anything
meaningful out of the picture.
Arian Writer: I agree
Goldie Goodman: The first rule of making graphics for video is, don't
put more on the screen than you would on a T-shirt.
Larry Pixel: the slides are useless
Larry Pixel: can't read a word
Program Content
Roland Francis: that's old info
Larry Pixel: the last three custom last names I requested were all
turned down -- they are not anything you like
Live Q&A
Anders Wildcat: Why are you fielding questions via IM and giving them to
the speaker without attributing them to the person who ask them, I get
the impression that these are pre-scripted questions. Using chat for Q&A
is so much more dynamic...
Vryl Valkyrie: if any of them even get there.. seems like these are
prescreened questions
Conference Archive
Anders Wildcat: The entire point of a Second Life meeting is to have a
dynamic conversation in REAL TIME, your comments about "you get the PPT
on Thursday" we'll answer the questions later in email, defeats the
idea of a Second Life meeting! |
Overall Conference
Anders Wildcat: Why
didn't we just use WebEx?
Roland Francis: It shows what a conference can and can't do today,
and that in itself is interesting when you read between the lines
Anders Wildcat: So if video conferencing is bad, why are we running this
as a video conference? :-)Program Content
Gavrael Hawkeye: this is the same as with new technologies in the web. I
was a web designer for years and I hated to dumb down my wonderful
software all the time for the noobs in the web
Gavrael Hawkeye: but on the other hand we need to please them too
Live Q&A
JoJa Dhara: How do we explain this to our clients this goes beyond
usual ... a laptop with a frog is answering great questions? |
C. Evocative Questions
| Question |
Discussion |
| 1) Does SL work for a medium sized group? |
We had 150 people and were prepared for 500. The only
complexity in reaching larger groups is being sure to add extra staff on
each additional region to facilitate small group breakout discussions. |
| 2) How can you structure a conference in SL so the participants are participants
not recipients? |
Use one large presentation parcel and five small voice
parcels per region.
Large parcel is Media Yes, Voice No;
Small parcels are Voice Yes, Media No.
Always have one of the small discussion areas be Text Only. |
| 3) How do you best deliver content to a group in SL? |
We chose to use streaming video as optimal for this
purpose but there are other options. |
| 4) What is the participant experience of a conference in SL? |
Participants in this conference had low expense, high
convenience, and survey showed that their goals for attending were fully
met. |
| 5) How do you deliver content in multiple languages? |
Prerecorded presentations can use multilingual
subtitles or audio streams. Live Q&A can use live interpreters.
Increased preparation time and expense will be required. As an interim
practice: Holding discussions in Text allows multilingual participants to
follow better than in Voice. |
Executive Summary
Diagrams
Pictures
Conference Assignments
Assessment of Results
Cost Savings
Comments
Evocative Questions
|