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virtual reality
an environment experienced through sight and sound, provided by computers, connected through the internet, in which one's actions and interactions with the virtual world and others logged on determine what happens in the environment
 
   
time and money
You don't have to travel to get there. You don't have to lodge while you are there. You go more places and meet more people in a day, virtually, than in a week, physically.
 
   

Connecting in an online, three dimensional, interactive, audiovisual environment makes it easy and safe to meet with others. The “high touch” factor of virtual reality exceeds that of simple web sites, chat rooms, web cams, voice and video conferences, and even face-to-face meetings.

 
   
Virtual reality facilitates extended commerce - the discourse and interchange of ideas, opinions, sentiments, information, products and currency. Virtual reality enables individuals and organizations from across the world to more easily connect to share, socialize, plan, and work together to fulfill common interests and goals.  
   
Meeting online reduces the barriers to entry of getting to know others from around the world. Working within virtual reality, and with virtual reality tools, more fully expresses and engages the talents of practitioners and participants. These factors result in faster projects, better results, and more beneficial by-products.  
   
Establishing a virtual reality presence increases awareness of you and your organization in real life as well as online. A virtual reality presence establishes you as a contemporary organization and provides you greater access to a technologically savvy, internationally resident audience, and to a general public increasingly curious about virtual worlds.  

Virtual Reality Overview

See also, Reference Articles

Virtual reality reaches everywhere
Virtual reality creates convincing presence
Virtual reality connects interactively
Virtual reality makes cost-effective environments for commerce
Virtual reality
grows capabilities

 
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